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Damage Inc. Pacific Squadron WWII
[Damage Inc. Pacific Squadron WWII] In-Game Shots [Damage Inc. Pacific Squadron WWII] AIF Tank [Damage Inc. Pacific Squadron WWII] IJN Type 96 25mm AA [Damage Inc. Pacific Squadron WWII] Payloads [Damage Inc. Pacific Squadron WWII] USN HQ Janes' Advanced Strike Fighters
[Janes' Advanced Strike Fighters] In Game Shots [Janes' Advanced Strike Fighters] Mobile Stairs [Janes' Advanced Strike Fighters] Warehouse [Janes' Advanced Strike Fighters] Tall Structures Team Fortress 2 Custom Item Pack
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Personal
[Personal] Character - Mech [Personal] Aircraft - Original Aircraft Design X12 [Personal] Aircraft - F22 [Personal] Envrionment - Nusfjord Duke Nukem Reloaded - Mod
Dead End - Mod
Shadow - Unreleased Game
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Hi, I'm Tim. I am an Experienced Artist who has worked on projects both large and small. I'm extremely passionate about videogames and with creating the highest quality art. I always strive to push forward both my technical understandings and artistic skills in order to reach this goal.
I posses strong communication skills that allow me to be highly effective in team based environments. I also posses strong self motivation which allows me to adapt well to any development challenges I may face.
Expereinced Artist at Trickstar Games
January 2011 - January 2012 (1 Year) Damage Inc. Pacific Squadron WWII (Xbox 360/PS3/PC) (Avante Garde) - In house engine for Trickstar Games - Current Status: Announced - Release Date: 2012 Principal Artist - Building & managing new terrains using GROME software - Building & managing assets, textures and working with designers on level layouts - Establishing lighting for each environment - Final texture pass on all assets (planes, buildings, vehicles, ships)
3D Artist at Interceptor Entertainment
November 2010 – April 2011 (6 months) Duke Nukem Reloaded (PC)(UDK) - UDK - Current Status: Announced - Release Date: On Hold 3D Artist Working in spare time on a remake of Duke Nukem 3D.
Game Artist at Transmission Games/Trickstar Games
December 2008 – October 2009 (11 months) December 2009 – June 2010 (7 Months) Jane's Advanced Strike Fighters (Xbox 360/PS3/PC)(Avant Garde) - In house engine for Transmission Games/Trickstar Games - Current Status: Announced - Release Date: 2011 Principal Terrain/Environment Artist * Prop making * Terrain Creation * Other duties |
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